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Drakil99

7
Posts
A member registered Jul 28, 2018

Recent community posts

It's old so, 10.9.5 Mavericks... It's constantly telling me to update... Stats are 

Processor  2.5 GHz Intel Core i5
Memory  4 GB 1600 MHz DDR
Graphics  Intel HD Graphics 4000 1024 MB
Software  OS X 10.9.5 
We've been having a problem with updating though not sure if it's the need to upgrade hardware or what... Either way we can't do it because we were given this computer by a school who later offered a better system because they realized later that they were handing out outdated systems... Their new hand out, Chrome books... SMH... Not better... 

It's thread 35 crashing... 

Thread 35 Crashed:: Worker Thread 0   dyld                          0x00007fff6d9681f9 dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 347 1   dyld                          0x00007fff6d969369 dyld::halt(char const*) + 77 2   dyld                          0x00007fff6d96adf6 dyld::fastBindLazySymbol(ImageLoader**, unsigned long) + 171 3   libdyld.dylib                  0x00007fff8b6652dd dyld_stub_binder_ + 13 4   ???                            0x0000000106f8a008 0 + 4411924488 5   com.Company.ProductName        0x00000001066e7e6c LocalFileSystemOSX::Enumerate(char const*, dynamic_block_array<FileEntryInfo, 32ul>*, bool, void**, FileEnumerationFlag) const + 940 6   com.Company.ProductName        0x000000010616521e FileSystem::Enumerate(char const*, dynamic_block_array<FileEntryInfo, 32ul>*, bool, FileEnumerationFlag) const + 206 7   com.Company.ProductName        0x0000000105db8801 UnityEngine::CloudWebService::DataDispatcher::EnumerateSessionFolders(SortedHashArray<FileEntryInfo, UnityEngine::CloudWebService::DataDispatcher::Hasher>&, FileEntryInfo const*&) + 113 8   com.Company.ProductName        0x0000000105db89ac UnityEngine::CloudWebService::DataDispatcher::FindSessionContainerToDispatch() + 300 9   com.Company.ProductName        0x0000000105db971b UnityEngine::CloudWebService::DataDispatcher::SetupSessionContainerToDispatch() + 91 10  com.Company.ProductName        0x0000000106092575 JobQueue::Exec(JobInfo*, long long, int) + 133 11  com.Company.ProductName        0x00000001060924cb JobQueue::Steal(JobGroup*, JobInfo*, long long, int, bool) + 331 12  com.Company.ProductName        0x00000001060929ae JobQueue::ExecuteJobFromQueue() + 94 13  com.Company.ProductName        0x0000000106092b08 JobQueue::ProcessJobs(void*) + 216 14  com.Company.ProductName        0x0000000106091f69 JobQueue::WorkLoop(void*) + 9 15  com.Company.ProductName        0x000000010614df1a Thread::RunThreadWrapper(void*) + 90 16  libsystem_pthread.dylib        0x00007fff8f22d899 _pthread_body + 138 17  libsystem_pthread.dylib        0x00007fff8f22d72a _pthread_start + 137 18  libsystem_pthread.dylib        0x00007fff8f231fc9 thread_start + 13

Sorry for not getting back to you sooner, if I remember correctly, it was just shutting the game down instead of giving me a log of any sort.  As I am REALLY interested I am trying new updates to see if that fixes it, I have been REAL busy as of lately so forgive me for not being prompt with replying. I will try to get you a log if it does it again.

Still crashing on Mac... 

(2 edits)

Opens up to title screen then shuts down with an error screen... with a whole bunch of Jargon that makes no sense to me... something stopped working before it could fully load... IDK... It was one "thread" the first time and a totally different one the next attempt... This is just part of the error code... ITS EXTENSIVELY LONG... 

Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Exception Type:  EXC_CRASH (SIGTRAP)
Exception Codes: 0x0000000000000000, 0x0000000000000000

Dyld Error Message:
  Symbol not found: _getattrlistbulk
  Referenced from: /Users/USER/Downloads/*/Catadel.app/Contents/MacOS/Catadel
  Expected in: /usr/lib/libSystem.B.dylib

I thought if anything Wine would get it running but it actually refused that to... Wine is a Windows to Mac converter... UNFORTUNATELY it really only works for small programs... Large ones tend just make a Text document that doesn't open... I have yet to find a converter that works with much bigger programs like games... Mac is VERY LIMITED on what games can work on it although they do perform just as nicely if not nicer than Windows computers... This is one of those times I wished I had my Alienware Desktop... LOL!!! To bad a crazy heat wave cooked it and I couldn't fix it.  

Hi, I would love to try the game but I have discovered that the Mac version is not working... I have tried starting it with Wine Bottler as it has the windows files in it and STILL NOTHING... The Mac App, states the "Environment is not supported anymore"... Not sure what went wrong with it... But from what I have seen from SplatterCat's Impressions video of it... IT LOOKS AWESOME SO FAR... Would love to give it a shot myself.